Showing posts with label Siggraph. Show all posts
Showing posts with label Siggraph. Show all posts

Thursday, August 9, 2007

Bye bye Siggraph 07


Bye bye Siggraph 07, originally uploaded by mrloafbot.

Prentice is the man!!!!


Prentice is the man!!!!, originally uploaded by mrloafbot.

Wednesday, August 8, 2007

Troy plays Tempest!


Troy plays Tempest!, originally uploaded by mrloafbot.

John Knoll plays stars wars!!!!!

Teapot!!!!!


Teapot!!!!!, originally uploaded by mrloafbot.

Plasma Pong!!!!


Plasma Pong!!!!, originally uploaded by mrloafbot.

Wens at siggraph

Sorry I haven't posted today. The whole morning I was in a talk about
how they made the sand for spiderman and that was really sweet. A lot
of stuff about ri points and point clusters. It really got me thinking

Then this afternoon I taught my masterclass and that went really well.
Better than I expected, I got a lot of people that came up to thank
me after and I had to hurry it up in the end. I was worried that I
wouldn't gill the time. Hopefully I'll be able to do something like
that again .

Well I'm off to the Electronic Theater hopefully that be as good as
the one last year.

Tuesday, August 7, 2007

Vray 1.5 is out now!!!!!


Vray 1.5 is out now!!!!!, originally uploaded by mrloafbot.

Autodesk user group party on the carrier

Vray booth is pretty nice


Vray booth is pretty nice, originally uploaded by mrloafbot.

Autodesk booth at siggraph


Autodesk booth at siggraph, originally uploaded by mrloafbot.

Where are our images? There where a bunch in the u

Autodesk booth at siggraph


Autodesk booth at siggraph, originally uploaded by mrloafbot.

Where are our images? There where a bunch in the usergroup though

Autodesk user group!!


Autodesk user group!!, originally uploaded by mrloafbot.

Transformers presentation

Wow the transformers presentation was really cool. I got a lot out of
it and it seems that ilm is starting to act more like a smaller studio
with fewer people doing mor and that sounds awesome to me

Monday, August 6, 2007

Autodesk buys mudbox!!!

Just found out at the user group

Shape depiction and stylization

I'm at a paper that is all about deceting and editing lines and shapes
for toon like rendering and its really great to see all this work I've
got some great ideas